Here’s a few snippets from our what our friends in the media are saying about our digital adaptations project and The Thirty Nine Steps:
“it’s a cinematic reading experience where a combination of words, art, audio and story mechanics are used to transform the best of books into living entities… How cool does that sound?… All I can say is I expect this game to be amazing.” Bloodygoodgames.com, 04.01.13
“a blend of video game graphics, acting, deconstructionist text and intellectual interactivity,” Polygon.com, 03.01.13
“We were privileged to see an early work-in-progress version of The 39 Steps and it is something genuinely new… we loved it. It creates an engaging and very unique way to experience the story.” Redefining Reading – Scottishgames.net, 20.12.12
“It’s easy to fall back on the vernacular of gaming when describing [The Story Mechanics'] experimental story-telling platform. But that’s wrong too. This isn’t the gamification of literature, it is closer to the contextualization of literature.” The Dawn of the New Book – The Verge, 23.01.12
“[The Story Mechanics'] system means that, theoretically, it’ll be possible to bridge this imaginative and cultural gulf to fill in those gaps of understanding [in classic texts] a modern reader may fall prey to.” GamesTM, 13.09.11
‘Digital Adaptations is a very interesting project. Its classy and stylish format engages the reader/player in classic stories, allows a different way of enjoying these and opens some interesting questions for the future of interactive gaming.’ Digital Adaptations - squarego.com, 10.08.11
‘Looks like this project could possibly put a welcome and effective spin on the modern book and game as we know it..’ The 39 Steps – onlysp.com, 28.02.12
‘[The Story Mechanics] want to do for the video game generation what public broadcast television did for the television generation, adapting great works of literature into something that could expand the reach of a book.’ The Reinvention of Literature - Kotaku.com, 11.07.11
Here are direct links to the full articles:
Bookseller, Polygon, ScottishGames.net, GamesTM, The Verge, Square Go, Kotaku, OnlySP, Teleread, Financial Times, Chicago Tribune, Taz,
There’s also been some excellent user comments about what we’re doing:
- “This whole contextual reading idea sounds like a wonderful idea to help bring stories to life more,” astrodabu
- “I think it’s best to look at it as a new medium, “Exploratory Novels” or something like that… I think this is the first step in what will turn out to be a new and exciting medium of interactive fiction, which I, for one, am looking forward to,” IronSyndicate
And some great blog posts too:
“…truth is the storytelling brilliance of centuries of literature has seldom found a home worthy of its achievements in the digital generation, perhaps this is a significant step in achieving that?’ Digital Adaptations – Literature Reinvented for the Digital Age – Chrisgreen.net, 25.02.12
“The Thirty Nine Steps sounds incredibly cool. Readers will be able to experience a book like they’ve never experienced it before, walking around environments, skipping sections if they’re not into them or digging deeper into others. It gives readers a chance to investigate a book, then decide how much time they’re willing to willing to invest in it.” Show and Tell, 14.07.11
Do let us know your thoughts!